DF受到攻击会扔出UNHOLY BONE,几秒中后变成各种UNDEAD小怪,在骨头掉地上还没变前,用刀子解剖,就可以把骨头剔掉……
;determines if SysMessages are enabled
set %sysmsg sys in #opts
; id types of all blades
set %bladetypes bnf_hsf_inf_gmh_rrh_mtf_guo_xrh_cuo_opo_xth_buo_zto_
+uoh_lph_rmh_zrf_nsf_bsf_lsf_bph_soh_jtf_vrh_nmh_tsf_jph_npo_atf_fuo
; id types of cutable bones
set %bonetypes LNF_QNF_WNF_PNF_KNF_MNF_JNF_YNF_VNF
; finds proper blade in your pack
gosub FindBlade
set %WEAPON #result
; script start
loop1:
finditem %bonetypes G_15
if #findkind <> -1
{
set #lobjectid %WEAPON
set #ltargetid #findid
set #ltargetkind 1
event macro 17 0
target
event macro 22 0
if you_may_not in #sysmsg || that_is in #sysmsg
ignoreitem #findid
wait 10
if %sysmsg
event sysmessage JUST CUT!
goto loop1
}
if #findkind = -1
goto loop1
sub FindBlade
finditem %bladetypes C
if #findkind = -1
{
set #ltargetid notpick
set #targcurs 1
display OK Please target your bladed weapon, I could not find one automatically..
targLoop:
if #ltargetid = notpick
goto targLoop
return #ltargetid
}
return #findid